🏆 Game Winner: The team with the most points after the allocated time wins.
Batters earn points for surviving 5 minutes; bowlers earn points for dismissing them.
2 sets of wickets
1 scoreboard
Cricket balls
5 small cones (inner-ring fielders)
1 tall cone (boundary fielders)
45–90 minutes
2 players: 1v1 (2 innings)
3 players: 1v1v1 (3 innings)
4 players: 2v2 (2 innings)
5 players: 2v1v2 (3 innings)
6 players: 2v2v2 (3 innings)
Max 6 players per net.
Start with 2 wickets in hand.
1 point for batting successfully for 5 minutes without being dismissed.
Change ends every 4 balls.
Missed calls (“yes”/“no”) = automatic dot ball.
Change ends after losing a wicket.
1 point for dismissing a batter before the 5-minute mark.
If there are 2 bowling teams, both earn 1 point for dismissals.
3 consecutive dot balls = 1 wicket lost.
No appeal = no wicket
5 small cones mark inner-ring fielders.
1 tall cone marks the boundary fielder.
Only 1 field setting change per inning to save time.
“27 slips” are in play—just a fun tradition, no extra setup needed.
Dot balls reset after a wicket and carry into the next 4-ball batting set.
Controversial balls are replayed.
Free hits and bouncers at coach’s discretion.
After 2 consecutive dot balls, call Pressure Ball on Batters.
If a draw occurs, either accept it or play a deciding ball.
Play as many games as possible within the allocated time.